From: | Doug Miller <enigma@********.JPL.NASA.GOV> |
---|---|
Subject: | Re: New Adept idea |
Date: | Tue, 5 Sep 1995 23:41:56 +0000 |
> Georg Greve wrote:
> > First of all: I like the idea - this sounds like a good possibility to
> > me, but he HAS to lose essence just like "usual" magicians do. Adepts
> > only have access to certain areas of magic and they have the same
> > rules there as all magic users have.
> > So if they lose 1 points essence / hour everything is fine.
> >
> > Bye...
> > Georg
>
> But think of the phys. Adepts. They HAVE very special Powers that
> could only be accessed by them and no regular mage can use it.
Actually I was saving this idea for my "Psychic Adept". I'll post what I
have so far at a later date, once I have the astral guy rules fleshed out.
Isn't Shadowrun just the funnest game around? =)
Later,
Doug