From: | Marc A Renouf <jormung@*****.UMICH.EDU> |
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Subject: | Re: Drain Resistance |
Date: | Thu, 7 Sep 1995 13:31:16 -0400 |
> Gurth> Aren't we all missing the point a bit? Cast a spell which will
> Gurth> give you Serious drain. Then make it Physical, so you can heal
> Gurth> it faster than normal with a Heal (or Treat) spell. What
> Gurth> happens next? You still take that Serious Stun drain,
> Gurth> _from_the_Heal_spell_...
> Kelly> i had recognized that but neglected to comment on it... it's also
> Kelly> even worse because the drain test is at +3 because of injury
> Kelly> modifiers.
Untrue. Drain rolls, like all other kinds of damage resistance
rolls, are unmodified by wound category modifiers. The spell will be
more difficult to cast, but resisting its drainm will be the same. Just
thought I'd throw that out there for ya. :)
Marc