From: | "Fikouras Jani (U. of Bremen)" <jfiko@********.PHYSICS.AUTH.GR> |
---|---|
Subject: | Re: Rigger questions |
Date: | Sat, 9 Sep 1995 14:43:11 +0300 |
> >initiative of 3d6+8. Assuming that the average roll is a 4, he will have an
> >average initiative of 20, just barelly enough to move both his vehicle and the
> >remote turret.
>
> The rigger will likely roll 11 or higher for initiative, so he gets 2
> actions. One to control the vehicle and one to control the turret. If he
> gets over 20, it's control the vehicle once and the turret twice. I don't
> really see any problems with this...
I mean that since riggers operate remote turrets like drones, they have to
spend one complex action to move them, just to retain control of them. Rigger
characters with initiaves of 20 and lower will never have the chance even
to shoot with their turret. They have to spend one action to operate the
vehicle they are in and one action to operate the turret.
-- Nick
"Tonight, hell sends an Angel bearing gifts"
the Crow.