From: | Mark Steedman <RSMS@******.EEE.RGU.AC.UK> |
---|---|
Subject: | Re: improving skills |
Date: | Mon, 11 Sep 1995 17:39:02 GMT |
quotinga ll to keep it in context and together.
> >Now, what happens when you spend your karma on a general skill?
> >say you have firearms/HP/predator 4/6/8
> >you spend 10 karma on firearms.
> >do you now have 5/6/8 or does the bonus benefit everything? (ie 5/7/9)
>
> It becomes 5/6/8, because for all intents and purposes you have three
> different Firearms skills:
>
> -Firearms
> -Firearms (Heavy Pistols)
> -Firearms (Heavy Pistols, Ares Predator)
>
> and each of these gets improved independantly because they're independant
> skills. This means the question, in effect, is like "I have Computer 5 and
> Electronics 3. I improve Electronics to 4, does that mean my Computer skill
> also goes up because they are related?"
>
correct acording to FASA though i can understand folks having
problems as they don't make it very clear. This is not something i
have seen players do [though i limit startup skills, even
concentrations at 6, some folks onlt limit general skills at 6]. Your
other option is to get them to pay the difference between the
concentration and general for the upgrades.
ie start 4/6/8
FASA
10 karma for 5/6/8
12 for 6/8(specialised) etc.
could try
4/6/8
want 5, weel concentrate 5 cost (5*1.5 = 7.5 =7) therefore costs 5*2
= 10 -7 = 3 for .. 5/6/7
then 12 - 9 = 3 for 6/6/8
then 14 - 7 = 8(specialisation 6 to 7 cost only 7) for 7/8
then 16 - 8 = 8 for the final general skill at 8
i think this is rather more fair than effectively throwing away the
concentration and specialistion points if you later put up the
general skill but is not offical.
> --
> Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
>
Mark