From: | Dustin Wood <cukoo@*****.NET> |
---|---|
Subject: | Re: Some question on memory. |
Date: | Mon, 11 Sep 1995 18:10:58 -0700 |
>
>> Another question that came up was, why cyber memory should cost so
>> godawful lot of essence.
>
> Technically speaking you are corect. The actual storage space
>*is* fairly small. However, you can't really isolate it from the brain's
>functions because that's its whole purpose. Especially when you
>encorporate things like datasoft links and encephalons, you get into the
>realm where the computational processes *must* be integrated with the
>brain or the thing doesn't work.
> Additionally, you have all of the hardware designed to read and
>write to the memory, which will also take up space. I don't know about
>you, but I would think that a laser and some spinning optical disks in my
>head would get downright obnoxious as far as spacial use was concerned.
>
Although this seems like sound rational to me, I doubt that is what FASA or
the SR designers had in mind, I think they were probably looking more toward
game balance, especially where storing skillsofts is concerned. I do
however have another question..... According to Shadowtech, a standard
Datajack has a DFR of 25mps, in order to work effectively, the DFR on a jack
connected to a set of skillwires for an even semi-active skill or any skill
requiring any sort of quick reaction would have to be horrendous. I think
the rational here is a little weak.
In order for a chipjack to work effectively for skillsofts, it has a
horrendous DFR, so in theory, they could apply the same technology to the
DFR for Datajacks right? It is only a I/O for data unless it is connected
to other hardware.