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Mailing List Logs for ShadowRN

From: TopCat <topcat@**.CENCOM.NET>
Subject: Ambidexterity
Date: Tue, 12 Sep 1995 01:40:38 -0500
Yes, I know that ambidexterity is rapidly becoming one of the threads that
should not be named, but something has been bothering me about it for a
while now and I'd like to know what answers are out there.

In my severe munchkin phase(when I first started), every char I ever made
had ambidexterity. Immediately I had an advantage over every other member
on the team. What this did was cause opposition to improve to cancel out my
character's advantages. To take that a bit further, something that would be
a match for me, became an instant death opponent to the rest. This is how I
knew I was munching. As the game progresses, ambidextrous chars lose power
as it costs too much to improve the extra skills. This still takes quite a
while and the time in between is painful indeed for GM's and fellow team
members.

Have any of you run into this problem? If so, what have you done to solve it?

Next item of ambidextrous confusion. A character facing spirits, without
astral perception, uses willpower in hand to hand combat. Does an
ambidextrous character get double his willpower? An argument can be made
that he should, but after thinking on it a while, I decided that it
shouldn't be doubled. After all, you don't become twice as willful just
because you wield two weapons. But a part of me wants to give the
ambidextrous person extra damage in some way shape or form. (e.g. Use a
knife with 3 str = 3L damage. Use a sword it's 5M. Why? More blade. More
damage. And two knives are better than one.)

Any of you have solutions to this?


-- TopCat
...who traded his phys ad's ambidexterity away for a few goodies and overall
group happiness.

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