From: | "S.F. Eley" <gt6877c@*****.GATECH.EDU> |
---|---|
Subject: | Re: Role playing too closely |
Date: | Wed, 13 Sep 1995 02:37:54 -0400 |
>
> To those GM s who are having problems with players not being serious
> with the game/run. I personally think that quirks is good and
> definetely interesting but if they start to turn your run into chaos
> please kill the characters off and then when you have your players
> attention explain to them that quirks are good but not when they
> totally disrupt the run.
Ummm. Yeah.
BAM, BAM, BAM!!!
ALL: "What'd you do THAT for??"
GM: "Sorry. You annoyed me."
I think I get what you're trying to say, and it's valid, but I don't think
you said it the right way. Killing characters offhandedly is NOT the best
way to get players' attention -- often, it's simply the best way to lose
players. If I took that approach ("I didn't like that, your character
bites it") then Associate Professor Amburgey would be RIGHT in his comments
about win/lose GM's. And, if nothing else, I refuse to give him that
privilege. >8->
On the other hand, having the real world slap 'em in the face when they
ignore it IS a good way to get the adrenaline pumping. Which I think is
what you meant to imply in your message. Also.. Dustin: I liked your
comments and appreciate them. Thanks to both of you.
Blessings,
_TNX._
--
Stephen F. Eley (-) gt6877c@*****.gatech.edu )-( Student Pagan Community
http://wc62.residence.gatech.edu| "There are two parties -- a right wing
My opinions are my opinions. | party, and a very right wing party."
Please don't blame anyone else. | - S. Arrowsmith