Back to the main page

Mailing List Logs for ShadowRN

From: Gurth <gurth@******.NL>
Subject: Re: Who wins
Date: Wed, 13 Sep 1995 10:48:53 +0200
>Heh heh. Unless you're playing in a collaborative game, the gm ALWAYS wins.
>You could have 4 PhD's in molecular biology and a freshman sociology major
>as gm and guess who wins?

Are you starting again?

>Everything the gm does is for your benefit. 'Win/lose' is a cognitive frame
>possessed only by munchkins and those unfortunate individuals who once
>played war games. The only known cure is to become a gamemaster. Terry

I'm not trying to begin another round of "discussions" like we had a few
weeks ago on the topic of "GM-vs.-players games," but are you suggesting
that, if you have ever played a win/lose (i.e. non-RP) game in your life,
you cannot be a good GM? Furthermore, that all GMs and all wargamers are
munchkins?

--
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
And a sense of adventure
-> Unofficial Shadowrun Guru & NERPS Project Leader <-
-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE Y PGP-
t(+) 5 X R+++>$ tv+(++) b+@ DI? D+ G(++) e h! !r(--) y?
------END GEEK CODE BLOCK------

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.