From: | Nathan Walker <NTWALKER@******.SUNYGENESEE.CC.NY.US> |
---|---|
Subject: | Re: Sprite Sam |
Date: | Wed, 13 Sep 1995 10:31:18 -0400 |
>What's wrong with rolling 10 dice for initiative? Did I hear that
>right? My god. Most mages would give an arm and a leg to get 2 dice. I
>really think that 10 is overkill.
Then there's the Muchkin-cheater way to do it:
GM: What's your initiative?
Player: 10D6 + 20
GM: How did you get that?
Player: Well, I...Oh, my! What was that that just went past the window!
Next Post: How to "suddenly remember" that SMG that your character brought
with him at the start of the run. :)
>>>>> Nate.
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| NTWalker@******.SUNYGENESEE.CC.NY.US |
| Vax/VMS Guru (sad, but true) |
| |
| What kind of a world do we live in where a man dressed up as a bat |
| gets all my press? This town needs an enema! |
| - Joker |
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