Back to the main page

Mailing List Logs for ShadowRN

From: Gurth <gurth@******.NL>
Subject: Re: Shadow community Size
Date: Thu, 14 Sep 1995 11:05:03 +0200
>Does anyone have a practical way to settle combat with say, 15-20
>characters to a side? I recently ran the KILLING GLARE module and choked
>when I saw the numbers involved in that last fight, plus I threw in a
>covert Tir guard unit into the mix...It sucks when combat really bogs down.

Don't buy DMZ :) You could try downloading the faster, card-based combat
system I sent out to some people once (it's on Paolo's page), though mind
you it's far from the complete version. (Quick plug: I'm starting to think
about trying to sell that thing when (if) it ever gets finished :) Not that
I expect to make money off it or anything... :)

Anyway, there isn't really a way to do such things in SR IMHO, apart from
simply not rolling for initiative for the people who aren't shooting at the
runners. Just go "And now one of the guys over there shoots one of the
brawlers in a long burst of automatic fire!"

--
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
And a sense of adventure
-> Unofficial Shadowrun Guru & NERPS Project Leader <-
-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE Y PGP-
t(+) 5 X R+++>$ tv+(++) b+@ DI? D+ G(++) e h! !r(--) y?
------END GEEK CODE BLOCK------

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.