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Mailing List Logs for ShadowRN

From: Dustin Wood <cukoo@*****.NET>
Subject: Re: Everyone(almost) who plays Shadowrun is a Munchkin!
Date: Thu, 14 Sep 1995 10:30:59 -0700
>I concur. I've often wondered how a new player or character was supposed
>to to just join an established shadowrun team without some kind of
>connecting plot. It just doesn't work-
> "Uh, you bump into a decker named Chip and you realize that you
>share the same fixer..."
> For realistic mergings the story just has to be deeper than that,
>at the very least to explain why the established team would trust this
>new guy on their backs in a firefight. The GM should definately be
>involved in this process, IMHO.
>
A smooth network of fixers contacting each other to gather the required
runners is usually the rational I use to bring a team together. Each has
built a reputation for hiring only professional, trustworthy runners. Thus
the team can get a call, "It's your fixer, Johnson wants an addition to the
team, they'll be contacting you". The character to be added gets a call,
"Hey, got a job for you, this team needs matrix support." etc. Then the
characters hook up together, trusting that their fixers would only have
hired them on with professionals and competents.

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.