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From: "Fikouras Jani (U. of Bremen)" <jfiko@********.PHYSICS.AUTH.GR>
Subject: Re: vehicle combat question
Date: Sun, 17 Sep 1995 01:58:16 +0300
>
> On Sat, 16 Sep 1995, Fikouras Jani (U. of Bremen) wrote:
>
> > The rigger can control remotely as many vehicles as he has ports in
> > his remote control deck. I don't think that the rigger has to connect
> > his turret to the control deck in order to use it.
>
> Technically speaking, yes, the turret must be connected to the
> remote-control deck, but realistically speaking, I would assume that this
> interface is taken care of when Rigger-control gear is installed into the
> vehicle. Control remote turret would be "built-in" to the vehicle's VCR
> interface such that the rigger didn't need an extra piece of equipment to
> operate them.

If the remote turrets controls were "built in" as you say to the vehicle's
VCR, then there would really be no reason why the remote turret would count
to the riggers control limit. It sez in the RBB that remote turrets are like
drones it doesn't really specify whether a complex action has to be spend
for every round that the rigger operates the turrets, but I think it really
makes sence this way. You see remote turrets "need" more of the riggers
attention in contrast to firmpoints and fixed arc weapons. When you
say that the rigger doesn't need to spend an action to control a turret then
you equalize fixed arc weapons with high tech equipment like pop-up remote
turrets.

>
> > > Now apply this to a turret. If you don't spend an action to
> > > control your turret, it would just have to make a crash test. But what
> > > is a turret going to crash into? Hence, the rigger does *not* spend an
> > > action to control a turret.
>
> > The turret doesn't have to crash, just simply if the rigger doesn't spend
> > a complex action to control it he doesn't get to fire with it.
>
> You've missed my point. What happens when the driver of a moving
> vehicle *doesn't* spend an action to control it? The driver needs to make
> a Crash Test. But the vehicle still moves. It's not stationary just
> because the driver didn't spend a control action. So with a turret, if
> you don't spend a control action, the turret can still move. You can
> still fire with it. *Nowhere* in the rules does it state that an action
> must be expended in addition to whatever actions the rigger spends firing
> the wepaons in the turret. Ergo, a rigger does *not* need to spend an
> action to control a turret. Before you apply a rule to something, think
> about what the rule *means*.
>
I guess the rigger has to declare after he rolls his initiative which
complex action he will sucrifice in order to fire his remote turret. It's
really simple, if he doesn't spend any complex actions
to control his turret than of course he doesn't *crash* but he doesn't get
to fire any of his turret mounted weapons.
I believe that the system was made this way to give an advantage to
regular turrets and gunners. Though riggers get the chance to mount turrets
they have the drawback of having to spend one complex action a round for
their turret :).

--Nick

--

"Tonight, hell sends an Angel bearing gifts"
the Crow.

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