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Mailing List Logs for ShadowRN

From: CHRIS BUSKE <CBUSKE@********.ON.CA>
Subject: Re: On Topic (Was: Re: Off topic.)
Date: Mon, 18 Sep 1995 10:14:22 -0400
> > Actually, I notice that the most popular video games tend to be based
> > in fantasy. But in Shadowrun, a lot of what used to be fantasy is now
> > reality; Mortal Kombat for example; is just a bunch of phys-ads with some
> > additional magic kicking the snot out of each other, and you can read
> > about that in a 2054 newpaper. I forsee video games in the future to have
> > a lot of advanced spaceflight simulators, since that's something SR hasn't
> > caught up and made real, and probably a resurgence of medieval fantasy
> > games, and a few DOOM-like games for the ultra-violent. And, of course,
> > a "Shadowrunners" game, but it would be about as popular as those
"Real
> > Cop" shooting gallery-type games are today...
>
> Great ideas, how about making a writeup of those games ? That would be
> fun. Maybe someone would want to design someone that would have some sort
> of special skill like Arcades(Beat'em Ups/Mortal Kombat XXXI) :)


Hi, this is my first posting to this list.

This is a game my gm thougth up while the group was in Germany.
The system was found in a bar/nightclub.
First time players could be scaned for cyberware/bioware or
could purchase these items. The players then jack in (skull net/cap
for mages or beigns without datajacks). The players then apear in a
sinario(sp?) that the system chooses (warehouse, forrest,
spacestation.. etc.) and then the players go for the goals (get items
or just gek the others). The number of players can vary (one to one
hundred ??).
I believe the system was closed to just the bar jacks.

Food for thought

Buskey

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