From: | Doug Miller <enigma@********.JPL.NASA.GOV> |
---|---|
Subject: | Re: Geasa and physical adepts? |
Date: | Tue, 19 Sep 1995 02:10:18 +0000 |
> But that extra point is what makes for a great role-play situation. You could
> have Arti wander around for a while, with this great sense of loss. Then you
> can have him become really desperate to fill this emptiness that he feels
> inside. Then, in desperation, he could go from mage to mage and shaman to
> shaman, until finally he meets this old AmerInd shaman who makes him embark on
> a vision quest. On the quest, he would discover that one of the totems, let's
> say Wolf for example, has been keeping an eye on his plight and asks him to do
> a small favor for him. And in return Wolf will help to ease his sense of loss.
> And thus he has his newfound ability.
> Just finding the right shaman and doing the vision quest could make for some
> interesting runs. Imagine the sense of the PA projecting himself through the
> metaplanes (yes I know they can't do this by the rules, buy hey, rules are made
> to be broken:) and meeting a totem. If modern AmerInds can do it where there
> is, supposedly, no magic, why not a PA? But it should be something that drives
> the character to near death and only done once.
> Well that's how I would go about it. Sure it would take some time to do,
> but then it would feel that much better for the character, and the player, when
> the ordeal is over and he's whole again.
This sounds a lot like the idea I had concerning mages changing to
shamans. Just an idle observation. :)
> Mike Driggins
> asmad@*****.alaska.edu
>
Doug