From: | Jani Fikouras <feanor@**********.UNI-BREMEN.DE> |
---|---|
Subject: | Re: Geasa and physical adepts? |
Date: | Tue, 19 Sep 1995 11:30:58 +0200 |
> >after all) and we all know that a PA will never be able to reach that
> >18+4d6 a starting sammie can get.
>
> True, but you were the one who said that a physad kicks a sammie's ass
> because of the better skills (s)he can have, not because of the higher
> initiative. Face it, initiative is only important if you start shooting
> guns. If you engage in melee combat, a high initiative is only useful
> because your Combat Pool refreshes more often.
This goes without saying, not only for melee combat but for sniping
and many other kinds of combat too. The problem however is that
speed is still the most "versatile" way to kill as gives ya an all-
around advantage compared to pure skills. Thats why munchkins always
go for the speedy look instead of the skilled type of character.
--
GCS d s+: p1 a-->? C++++ UA++$S++L+++>++++ L+++ E--- W+ N+ w(--) M-- !V(--)
PS+ PE Y+ PGP-- @*++ 5++ X++ R+++ tv++ b++ G+++ e++ h+(*) r
"In my mind I see the matrix, and in the matrix is held the power. The lock
to the matrix is my will, and in the matrix my will becomes the power."