Back to the main page

Mailing List Logs for ShadowRN

From: Gurth <gurth@******.NL>
Subject: Re: Always running...
Date: Wed, 20 Sep 1995 11:18:17 +0200
>Anyway, I wanted to ask how GM's run foot chases. If I am correct(and if
>not, let me now), characters can run (Qx3 or Qx2) for every action they take?
>Thus a person with a low quickness but wired 3 might blow past someone with
>a high quickness but now inc ref.

Well, no. You can only _run_ on one of your actions. On all the others, you
can walk. So someone with 3 actions can move Quickness x 5 meters: Quickness
x 3 in the first action, and then Quickness in the second, and Quickness
again in the third.

>U-Gene << "Doesn't this guy ever run out of bullets?!?" >>

"Don't you have to reload?"
"Yes, after each story."
--Lucky Luke

--
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
We're definitely not normal --Hillary, in the movie "Fun"
-> Unofficial Shadowrun Guru & NERPS Project Leader <-
-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE Y PGP-
t(+) 5 X R+++>$ tv+(++) b+@ DI? D+ G(++) e h! !r(--) y?
------END GEEK CODE BLOCK------

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.