From: | Sebastian Vilstrup <vilstrup@*****.IHI.KU.DK> |
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Subject: | semi-armor piercing shell |
Date: | Mon, 25 Sep 1995 15:47:31 +0100 |
>want to initiate a supercalifragilistic ammo thread, but I am interested in
>the game mechanics of 'semi armor piercing' shells. Is there a by-the-book
>game mechanic that I've missed? If not, what sort of house rule would work?
>Terry
For years my group played the Assault Cannon shell as a normal armour
piercing bullet, i.e. armour is at 50% normal value.
Then we found the exact same paragraph as Terry and changed our rules to
half armour piercing, i.e. armour is at 75% normal value.
We felt that is was okay to limit the AC a bit. Now, the anti-vehicle is
actually better in some situations.
We tried to find a book rule about it, but as we found one we used the above.
Happy Hunting
Madman