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Mailing List Logs for ShadowRN

From: Robert Watkins <bob@**.NTU.EDU.AU>
Subject: Re: semi-armor piercing shell
Date: Tue, 26 Sep 1995 20:38:48 +0930
Gurth wrote:
>
> > From: "St. Jean, Ricky"
<stjeanr@*******.CANADOREC.ON.CA>
>
> > What happened to a narcojet pistol or silenced predator with gel rounds, and
> > sporting only an armored jacket?
>
> They went out of style when the campaign got out of hand...
>
> If your players really want military armor, I say let them roll for it.
> Fail to roll 24? Oh, too bad... it isn't there... Try again in a month :)
> In any half-way normal campaign I doubt you'd ever have a use for military
> armor -- you can NOT wear it in the street, so how would you get it to
> where you want to use it and still be able to put it on before you need
> it? And all without raising eyebrows, without word getting out on the
> street that you have this armor at home, and so on and so on.

You buy it in crates, and store it that way. You gear up near the site, and
move in fast. And, if you're really lucky, it doesn't get damaged (ie, you
didn't need it), so you don't have to go through the hassles of getting
another set for the next time you DO need it.

But then, about the only time I let my players near the big bang-bang is
when they're being contracted by a corp as a fast, expendable reaction
team.

--
Robert Watkins bob@**.ntu.edu.au
Real Programmers never work 9 to 5. If any real programmers
are around at 9 am, it's because they were up all night.
*** Finger me for my geek code ***

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