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Mailing List Logs for ShadowRN

From: Guy Swartwood <gswartwo@*********.WICHITAKS.ATTGIS.COM>
Subject: Re: ShadowTech
Date: Tue, 26 Sep 1995 09:28:00 PDT
>I haven't really come to the problem of letting players use shadowtech,
>but when I started my chronicle, they weren't out yet either. :)
>
>But the other GM's don't seem to have a problem letting people use them.
>Although Mick limited people having at least 2.0 essence left and only 2
body
>points of bio.
>
>U-Gene << Decker who would be dead if not for acquired bioware >>

I am glad to hear a GM with a restriction. My GM allows every thing you can
get your hands on as long as you have some descent excuse.

Alas, my group consists of number crunchers who crank out *NASTY*
characters. Heck, my character is THE slowest PC in the game, in fact, I
scream in delight when I get a change to actually use my gun in combat
because all of the enemy is DEAD on my round. Alas, I digress.

I have spoken to my gm about this problem of using all the equipment. In my
own humble opinion, most of the equipment is either not needed or helps ruin
the game in some aspect. That is a harsh statement, but when every new
character I see from the resident sam expert and the resident rigger expert
look the same except for small variations, I do get that way. I seen in this
list people talking about 20+4d6 initives and I think 'hey, I can relate to
that, because my group is like that.' and I feel sad because in order for my
character to actually make some contribution to the game, I deck. If I want
to do anything other than that, I will have to sacrifice some other aspect
of my character (when I design him) to compete with the high inititive.

All my comments can be debased by saying it is my Gm's fault for allowing
such things to happen in his game, or my fault for trying to play characters
with substance, but this is how I see the game now. If the gm isn't careful,
the game can get out of hand quickly.

Guy Swartwood corporate decker by day, shadowrunner at night,
wildman@******.net
gswartwo@*********.wichitaks.attgis.com
cycon@*******.net

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.