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Mailing List Logs for ShadowRN

From: Gary Carroll <gary@****.COM>
Subject: Re: Riggers
Date: Tue, 26 Sep 1995 14:46:51 -0700
>On Tue, 26 Sep 1995, Fikouras Jani (U. of Bremen) wrote:
>
>> No, I think not. In page 105 of the SRII in the paragraph under
>> Allocating
>> Control Pool Dice sez "A rigger with a control Poll must now
>> decide how many of its dice he will use in the next step, the
>> Position Test. The rest of the dice may be reserved for other
>> uses, as needed". Which means, I believe, that the rest of your
>> Control Pool can be used to fire vehicle mounted weapons.
>
>No, not weapons. Anything else vehicle related (which weapons are
>not). The dice removed from the Control Pool for the Position Test
>at the beginning of the round are gone from the pool for the entire
>round. So for example, you have a Control Pool of 10. If you
>allocate five of it for the Position Test, you only have a max
>effective Pool of 5 for the rest of the round (so every time your
>pool would refresh, you'd get 5 dice instead of 10). But these
>left over dice are used for stuff like handling tests, crash
>avoidance, and damage resistance. But weapons fire augmentation
>does *not* come out of the Control Pool.
> For a cite on this, I give you the following, from the
>description of the Control Pool, page 85 of the Shadowrun II
>rulebook:
>
>"The Control Pool is used by riggers to augment tests relating to
>vehicle control, such as Driving or Piloting (p183) and Position
>Tests (p105)." Nowhere is any mention made of adding dice from the
>Control Pool to any weapons tests, nor should there be, because
>that's not what the Pool is for.
>
>Marc

A friend of mine:
No, I don't agree with him at all. Firing weapons and defensive
dodging are precisely the reason for the remaining dice. In
particular, with most fixed mounted weapons, the only way to aim
is to steer the car thus aiming the weapon. That is most definitely
a rigger function and should come under the purview of the rigger
control pool. Further any function that is controlled by the rigger
thru his rigger gear must be a rigged procedure, same as steering,
starting the car, etc... The control pool is determined by the
qauality of your rigging gear. It doesn't make sense to say one
rigged function counts and another doesn't. I would however say
that in a non-moving car, firing a turret for example, you would
use as your base not your car driving skill, but gunnery or firearms.
That is buttressed by your control pool, which reflects the fact
you have much more intimate control of the turret than say an
individual, since you have access to all the cars sensors, computer
controls etc.... A more refined version of a smartlink in a way.
Dave

Thanks
Gary C.

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