From: | "Maes, Mike" <maesm@*****.UCSF.EDU> |
---|---|
Subject: | Re: Spirit combat |
Date: | Thu, 28 Sep 1995 11:11:21 PST |
Author: rsms@******.rgu.ac.uk at smtplink-neuro
Date: 9/28/95 7:44 AM
Paolo Marcucci writes
>
> Is there a kind soul that wants to remind me (and all the participants to
> this exquisite board) the rules for spirit combat?
>
ok FASA rules where i remember them and 'what i use when somethings
happens they don't have a rule for'. The real pain about some of this
is the sheer number of holes.
> 4. Firearms and grenades (my players are avid Aliens fans....)
>
roll willpower to hit (default no pool dice), it gets immunity to
normal weapons (f*2) unless flesh form bug and also gets armour if
2nded grimoire true form bug, yep force 10 queen ant, 30 points of
armour vs firearms!, laugh laugh laugh!
> Bye, Paolo
>
Mark
Does that mean bullets bounce off true form spirits or do they still have to
resist with their body?
Mike Maes
maesm@*****.ucsf.edu