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Mailing List Logs for ShadowRN

From: Gurth <gurth@******.NL>
Subject: Re: Distractions (WAS:Music..)
Date: Fri, 29 Sep 1995 11:49:21 +0100
> From: Paolo Marcucci <paolo@*********.IT>

> Is there a kind soul that wants to remind me (and all the participants to
> this exquisite board) the rules for spirit combat?
>
> Specifically:
>
> 1. Hand to hand combat w/o powers

Skill = Reaction, damage is as listed. Combat Pool = Reaction.

> 2. Combat with powers

Look up the power description; each use of a power costs a Major Action.

> 3. Astral combat

Like with magicians, following the rules mentioned under number 1 above.

> 4. Firearms and grenades (my players are avid Aliens fans....)

Armor = 2x Essence _plus_ any armor the spirit naturally has (Force 6 male
Fly has 16/16 armor against firearms). Explosion? No worries, they don't
even affect the spirit.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Could it be that it's only superficiality?
-> NERPS Project Leader & Unofficial Shadowrun Guru <-

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