From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: Playing in Bug-city (was: Re: Distractions) |
Date: | Sat, 30 Sep 1995 11:56:08 +0100 |
> But as Gurth can
> tell you, this kind of adventures quickly turn into an old-fashioned
> A$&$ slaughter-party.
Which is fun occassionally, but not forever... It just gets annoying
throwing yet more insect spirits at the players all the time. After a
while I just went "And you kill another bunch of flesh forms. Cross off X
rounds" because I didn't feel like slowing down the game any more with
pointless encounters with roaming insect spirits...
> The approach without any heavy weaponry can
> give you a lot of new entries for runs: get some decent weaponry
> while keeping out of the hands of the Bugs, gangs, whatever; or gain
> support from gangs, local people, etc.
What I found the biggest problem with Bug City is that I as a GM had to
adapt to totally different kinds of adventures than I was used to. The
players had no goal except for "getting out of the city" without having
the slightest idea how, which didn't help me one bit at all :( Now the PCs
are out of Chicago and have been "hired" by the UCAS government through
some Tir Tairngire elves in order to perform a few missions against
remaining UB assets -- the first one is in Quebec...
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
FAQ? What is that? :)
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
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