From: | TopCat <topcat@******.net> |
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Subject: | Re: Adept Questions |
Date: | Thu, 2 May 1996 12:01:40 -0500 |
>> It's a must-have if you plan on using magic in your campaign. Questions are
>> answered, new toys are added, the book is one of the best offerings FASA has
>> put out for SR (though lately, everything's been pretty good).
>Actually I'd say it isn't really a "must-own" kind of book. After the SR2
>rulebook, my advice is to buy the Grimoire first, and Awakenings only if
>you have burning questions you can't find the answers to, want
>voodoo/voudoun in your campaign, or need new spells.
>
>I like the book, though I don't think it's essential for playing SR in any
>way.
Yeah, but weren't you one of those with the NAGM? Kinda makes Awakenings a
little less necessary. ;)
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* Bob Ooton -- <topcat@******.net> *
* Golden Tiger Association -- Submission Fighting Team *
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* All you need to start up an insane asylum is *
* an empty room and the right kind of people *
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