Back to the main page

Mailing List Logs for ShadowRN

From: "Mark Steedman" <M.J.Steedman@***.rgu.ac.uk>
Subject: Re: Quickened spells and Horrors.
Date: Wed, 8 May 1996 11:24:05 GMT
"Gurth" writes

> Only in part, if you ask me... Although it's been some time since I ran
> HB, the Horror-constructs in that book gave the players quite a lot of
> trouble, even though the shaman was a grade 4 or 5 initiate back then.
> Just asa for example (don't read on if you haven't played Harlequin's Back
> yet, OK?)
>
>
>
>






>
> the enemy crawlers mentioned on page 25 have Body 10, Willpower 8, and 6
> Threat Rating dice. These are some of the tougher constructs in the
> adventure,
Yes! i sent more than one PC flying on a D physical after only one
attack salvo from these things the first time they met them. Once
they got organised they are manageable but very very nasty. Most of
the rest of the stats are similarly good, oh and they are fast, very
fast.

> but imagine the stats of the Horrors themselves... Take the
> wraith (PAoE) and add a bit to that, I think...
Depends on Horror. Having played enough ED. They range from don't
walk on it, nearly literally to well Vergigorm (which is quite
capable of doing exactly what its sub name 'hunter of great dragons'
suggests).
Your 'typical' [no such thing but] big time horror has ED steps in
armour in the 20 to 30 region, and would have similar values in SR,
yes enough armour to ignore an AP panther cannon and the body to soak
it. Add the effect they hav on the astal, the fact that many work
'behind the scenes' through dreams, that horrible power 'horror mark'
[SR has nothing as bad, at least SR critters have to see you to hurt
you] etc.

Certainly though Wraiths are a good start, though a fully powered up
one is equivalent physical attributes wise to something very nasty.

Mark

>
> --
> Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
> "They" can do anything they want.
> -> NERPS Project Leader & Unofficial Shadowrun Guru <-
> -> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-
>
> -----BEGIN GEEK CODE BLOCK-----
> Version 3.1:
> GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
> Y PGP- t(+) 5+ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
> ------END GEEK CODE BLOCK------
>

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.