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Mailing List Logs for ShadowRN

From: TopCat <topcat@******.net>
Subject: RE: Mages vs Shamans
Date: Sat, 11 May 1996 00:15:22 -0500
>> damage do you think you can do to the troll tank?

>((What's the manabolt defense rating on your armor??))

None, of course. But he does have 20 body. Or was it higher? I can't seem
to find my copy of him around... Nevertheless, bring on the manabolt. I'll
take my PAC to the party and we'll see who passes out first.

>((In our old group, the STARTING OUT MAGE, kicked the crap out of the
>relatively experienced cyber-chars... I would put one of our starting
>mages up against any starting cyber-char anytime.))

Your starting out samurai weren't the TT or the GBD. How many samurai you
know that can throw 30 dice into their attack roll at the start? GBD can.
That's gonna hurt. And bad.

>> Initiate 8, huh? How
>> about you go up against my street sam with a MBW4, muscle aug, synaptic
>> accelarator 1, and an unarmed combat skill of 12.
>
>((How many millions did you spend on this joker? After two years of
>gaming, Garth has spent less than 100K on weapons and foci...))

He's got 4 locks (minimum) and has spent less than 100K on his weapons and
foci... hmmm.

>((The bullet has to hit the chummer first... have you never heard of
>BARRIER sells and related?))

Sure have, but is your starting mage's barrier spell powerful enough to
handle a PAC?

>> Throw in his combat pool and you'll still be toast,
>> cause I'll go first.
>
>((You'll go first because you char is a multi-million NY zombie... and
>mages can do something that you cybers can't do... mages use their MAGIC
>pool to frag you, and their COMBAT pool to defend against you combat
>tests... they can save the entire thing...))

Mine are 1 million nuyen monsters. I'll go first with GBD for certain,
there's only a decent chance of TT going first.

>> Called shot modifier is +4, smartgun link makes t# -2,
>> take one simple action to aim, use his eye image magnification for short
>> range, t# 3 and 14 dice (his skill is 7 with firearms) and likely average 7
>> successes and lets see how you handle a head shot.
>
>((Again... I'm talking a starting about a starting mage... no initiation,
>no skills over 6, low attribs... and he still beats experienced Sammies...))

Experienced in karma, but not in combat. You need better samurai like I
need better mages (but no GM in his right mind will let me play a mage).


--------------------------------------------------------
* Bob Ooton -- <topcat@******.net> *
* Golden Tiger Association -- Submission Fighting Team *
--------------------------------------------------------
* All you need to start up an insane asylum is *
* an empty room and the right kind of people *
--------------------------------------------------------

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