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Mailing List Logs for ShadowRN

From: "Dr. Bolthy von Schotz" <bolthy@**.com>
Subject: Re: Combat Spells + related
Date: Sun, 12 May 1996 05:15:59 -0500 (CDT)
On Sat, 11 May 1996, Sascha Pabst wrote:

> At 16:20 Uhr 11.05.96, David Buehrer wrote:
> >One of the stunts I've seen done is to animate a recently killed monster
> >and send the corpse ahead of the characters. I suppose the same thing could
> >be done in SRII by control a guard and sending him/her down hallways and
> >through doors ahead of the PCs.
> Uh, no!
> You will not expect spiked pits in a corporate hallway, will you? The
> "traps" Shadowrunner have to expect are mostly alarms. And an alarm would
> trigger opposition. It is -in most cases, that is- totally irrelevant
> WHO triggered the alarm, the resonse means trouble.
>
> So there is no need for (sorry) polnish mine detectors.
>

Until you're in a high security corporate installation, the doors on each
end get filled with seven-seven or Green Ring-3, (or, better yet, Red
Masque!!!)

Uh-oh.



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http://weber.u.washington.edu/~bolthy
"Remember: Heaven is Blue. Tomorrow, the world."
-Head of the Blue Meanies

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