From: | "Dr. Bolthy von Schotz" <bolthy@**.com> |
---|---|
Subject: | Re: Combat Spells + related |
Date: | Sun, 12 May 1996 05:15:59 -0500 (CDT) |
> At 16:20 Uhr 11.05.96, David Buehrer wrote:
> >One of the stunts I've seen done is to animate a recently killed monster
> >and send the corpse ahead of the characters. I suppose the same thing could
> >be done in SRII by control a guard and sending him/her down hallways and
> >through doors ahead of the PCs.
> Uh, no!
> You will not expect spiked pits in a corporate hallway, will you? The
> "traps" Shadowrunner have to expect are mostly alarms. And an alarm would
> trigger opposition. It is -in most cases, that is- totally irrelevant
> WHO triggered the alarm, the resonse means trouble.
>
> So there is no need for (sorry) polnish mine detectors.
>
Until you're in a high security corporate installation, the doors on each
end get filled with seven-seven or Green Ring-3, (or, better yet, Red
Masque!!!)
Uh-oh.
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http://weber.u.washington.edu/~bolthy
"Remember: Heaven is Blue. Tomorrow, the world."
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