Back to the main page

Mailing List Logs for ShadowRN

From: Tom Pendergrast <pendergr@***.EDU>
Subject: Re: games
Date: Mon, 13 May 1996 23:15:48 -0700 (PDT)
> > I've been reading most of these wonderfully civil and useful posts. :) One
> > thing I've noticed is that the standing opinion is that high-powered games
> > are just shoot-em-ups and low pwoered games are for the thinker.

((Not necessarily. Lately, my favorite 'runs (with my more powerful
char) have been the ones where I don't even fire my fraggin' gun... I'm
as much of a thinker as anyone else, and my chars don't start out
powerful... when they get powerful, their player is still thinking things
through, and not just throwing power at the problem...))

---Tom---


>
> The problem is the people stuck on high-power. I came up to school and
> found a campaign. Low and behold they were stacking magic and cyber
> reaction dice. Yeow! We had a PC who was a dragon, on was some sort of
> vampire that could run around in the sun and hordes of demons were
> chasing us around. Got really stupid after a while, because you had to
> be a supermunchin to survive. My character was supposed to be a
> 'sniper', so the GM gave him a -8 modifier with rifles or something. I
> was firing blind and hiting these 'demons' right between the eyes(the
> only way to kill them of course). As you can guess, that campaign didn't
> last very long.
>
> Nutcracker
>

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.