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From: Hairy Smurf <ab130f92@*******.adelphi.edu>
Subject: Re: games
Date: Tue, 14 May 1996 10:30:18 -0400 (EDT)
At 17:46 5/14/96 +1030, you wrote:
>>I've been reading most of these wonderfully civil and useful posts. :) One
>>thing I've noticed is that the standing opinion is that high-powered games
>>are just shoot-em-ups and low pwoered games are for the thinker. It's
>>unfortunate you are so limiting. I usually run high powered thinking games.
>
>No, no, no... High powered games encourage combat, not thinking, 'because
>the players ARE high powered. Go for the easiest solution, and all that.
>And, IMHO, if you stack the opposition high to counter that, you're going
>unrealistic, and you might as well have played the low-power game,
>anyway. :)
>
>It's all relative. If you play a game with no cyber, for example, you
>have hard fights with gangers and low level guards. If you play a game
>with some cyber, you have hard fights with corps. If you play a game with
>10th level initiates and MBW4, then you need to take on hordes of cyber
>zombies & dragons to make it challenging... why not just go for the low
>level stuff?
>
>The only true advantage high-level stuff has over low-level stuff is that
>you can turn thousands of corp & gang types into pulp whenever you
>want... and THAT is just shoot-em-ups.
>
>

You forget... 1. roleplaying and thinking things through gets ya more karma.
My group knows that. They like karma. 2. Worst thing to do in the shadows is
have a shoot-em-up. You then become a target. My group also knows that. Some
still lay flowers on the old character's graves. They all know one thing.
"Life is harsh. Play smart." High powered is not always what you said it is.
Like I said earlier open your minds.

Sasquatch

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