From: | brett@***.orst.edu (Brett Barksdale) |
---|---|
Subject: | Re: Heavy Vehicle - Armor and Weapons |
Date: | Tue, 14 May 96 09:47:27 PDT |
>>At 22:48 Uhr 13.05.96, Brett Barksdale wrote:
>>Is there a
>>single weapon in the game that *doesn't* get reduced to 2's for
>>the Banshee's resistance roll?
>Relampago 120mm Railgun: 20D (Aztlan Sourcebook, p.179)
>Vengeance MMG: 9S, Minigun,
>Vanquisher HMG: 10S, Minigun,
>Victory Rotary Cannon: 18D (12 rnds/complex action)
>Vigilant Rotary Cannon: 20D ((12 rnds/complex action)
>AAM, Rockets (all from RBB, with Sourcebook updates in SRII, p. 283)
>Generic Assault Cannon: 18D,
>also PAC: 18D
>Is that enough? :-)
Hey! You can never have too much... ;-)
However, without taking AP rounds into consideration, most of the
above won't work against an 18 armor, will it? The 18 armor acts
as a barrier rating - so anything with a power of 18 or less
just won't do squat. And the rules specifically say that you look
at the power of the weapon *before* autofire power staging takes
effect. This means that the Vengeance, Vanquisher and Victory all
fail. (The victory starts at a 18D. W/o armor piercing rounds, it
is one level too weak to affect an 18 armor banshee. Am I correct
on that?)
>Hey, we *do* talk military, don't we?
True enough. I was just trying to reconcile, say, 2 Banshee's
shooting at each other. At first glance, it seemed to me that
each one could shoot at the other all day long with nothing
happening. But that 20D autocannon changes things, doesn't it? :-)
- Brett