From: | wilsonpj@******.STCLOUD.MSUS.EDU (Peter) |
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Subject: | Re: Sammies designing guns... |
Date: | Thu, 16 May 1996 00:52:46 -0600 |
>There is some stuff that my chars have done w/ firearms B/R (everything
>moderated by the GM and the rest of the gaming group...). First of all..
>yeah... we let him customize his own weapons... (he has the requisite
>facilities.) He's done stuff like mess with smartlinks (not changing the
>performance in any way)... the biggest thing that he's done is take hid
>Guardian (my fav HP in the game), hack the barrel down, and build a
>silencer into it. The way we handled this was : The ranges were now LP
>intead of HP, the concealability was unchanged, and it had a silencer...
>it has worked prety well... all of the bonuses have been well balanced
>(yes I know I'm using *that* word again.) by the disadvantages... all in
>all I like it...
Oh, you're talking about just modifying existing weapons rather than
designing them from scratch. In that case I'd just triple the cost for the
first model. _If_ the character is successful, then he can build more with
a routine B/R test and the actual cost of materials. But again, if the
initial B/R test is failed then the materials and time are wasted and the
character has to start again at the begining.
Piarto