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From: brett@***.orst.edu (Brett Barksdale)
Subject: Re: Heavy Vehicle - Armor and Weapons
Date: Thu, 16 May 96 10:51:46 PDT
Ok. Vehicle armor counts as a barrier rating. Even if it
doesn't explicitly say so in SRII, I would assume that it
would degrade like any other barrier. Blast any vehicle long
enough, and it's gonna go 'boom!'. :-)

With that assumption in place, can someone explain to me exactly
how a normal barrier degrades and how vehicle armor degrades?
Every time I re-read those sections, I come away with, yet,
another different interpretation of it and it's driving me
nuts!

I am specifically curious about barrier ratings vs:

normal ammunition
AP ammuntition
explosive ammunition
anti-vehicle weapons
melee (blunt) attacks
melee (edged) attacks

Would a vehicle with armor 18 be treated differently in
any way from, say, a random wall with a barrier rating of
18?

Basically, I'm getting confused on the normal rating vs.
the "adjusted rating" etc. ad nauseum.

A vehicle with armor 18 will take no damage from a panther
cannon (18D). But will the armor degrade?
A vehicle with armor 18 will take no damage from a vindicator
minigun (7S, full-auto fire rate of 15), but will the armor
degrade? If so, does it degrade according to it's full-auto
power (21) or its base (7)?

A vigilant (20D) will both damage a vehicle with 18 armor and
degrade the armor as well. By how much? Based on its base power
or its BF/FA power?

Help! :-)

- Brett

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