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Mailing List Logs for ShadowRN

From: Robert Watkins <robertdw@*******.com.au>
Subject: Re: Killing in Shadowrun...
Date: Thu, 23 May 96 17:30:18 +1030
>You make magical supplies, so you don't need to pay retail for them.

No corp makes magical supplies... Mages make their own, or get
talismongers (which are basically mom-and-pop stores). And making it is
most of the cost, anyway.

>You have mages on salary so you don't have to pay them extra to handle their
>wards.
Mage salaries COST... :)

>You make all sorts of equipment so that comes really cheap.
Nope... If you make it, and don't sell it, you've effectively bought it
yourself. Even if you make it yourself, it represents the same amount of
money, through a combination of expenditure & lost income.

>You pay people a salary to do a job, not on a per job basis. Unless they're
>hired for a specific job, but that's a rare circumstance.
>You built your building with all your security toys, walls, doors, and
>everything else. You don't have to pay for that again.
>You have repair people on salary too, so that isn't as expensive as outside
>contracting.
You still have to repair and replace... see the above. Sure, your
expenditure might be 50%, but your lost income makes up the other 50%.

>Your security guards are well-trained and well-equipped, most if not all
>were brought up inside the corp. They come MUCH cheaper than contract
>security (like KE), training and equipment is handled by the corp at little
>to no cost. If you want your people trained by outside groups and equipped
>by outside sources, then it'll cost you a ton.

Training costs a fortune, TC... For example, training a US Air Force or
Navy pilot is estimated at a million dollars a pop. And infantry grunts
are about $400,000... It's an expensive thing.

The argument between outsourcing and in-house stuff revolves around all
these "hidden" costs. Trust me, it's not just what you pay out that
counts towards the bottom line.


--
_______________________________________________________________________
/ \
| "As soon as we started programming, we found to our surprise that it |
| wasn't as easy to get programs right as we had thought. Debugging |
| had to be discovered. I can remember the exact instant when I |
| realized that a large part of my life from then on was going to be |
| spent in finding mistakes in my own programs." -- Maurice Wilkes |
| Robert Watkins robertdw@*******.com.au |
\_______________________________________________________________________/

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