From: | wilsonpj@******.STCLOUD.MSUS.EDU (Peter) |
---|---|
Subject: | Re: PuWa's guide part 3 |
Date: | Thu, 23 May 1996 23:41:55 -0600 |
>On Thu, 23 May 1996, Paolo Falco wrote:
>
>> On 22 May 96, Benjamin wrote:
>>
>> > Uhh... Where, Exactly, did part 2 go?
>>
>>
>> Yup I know the whole thing ruins basic game mechanics, but who
>> cares about game mechanics anyway? We are talking about
>> bungee jumping, not about Shooting Guns. I think there's
>> not much unbalancing in bungee jumping at 10 :)
>
>UNtil some one wants to bungee jump down grab the cache of
>chips/Scientist to be extracted/ whatever, and use his 10 skill level to
>bounce right back into the chopper/onto the bridge! :-D
>Any one remember the bungee jump out of a chopper at the start of
>Demolition man?
>
His rigger had better be very skilled also. It the height of the chopper=
changes at all, then the jumpers skill doesn't come into play. He would=
either eat pavement before reachg the end of the bungee, or stop too soon=
and never get within reach of the _cache_. (is that like a briefcase to us =
Americans?)
Piatro