From: | Ubiquitous <weberm@*******.net> |
---|---|
Subject: | [SR] Archteypes |
Date: | Sun, 26 May 1996 04:42:01 -0400 (EDT) |
>> How did the Detective work better?
>
>For one thing, he had hellaciously better skills; he didn't have the
>nasty priority 'A' to magic... his went to skills. Ground veh, eti
>(corp, street, etc...) firearms, stealth, biotech, interrogation, magical
>theory, psychology, etc... he was a really cool dude...
No wonder! You're talking about your improved version! *grin*
> Actually, just ONE of my friends reworked them all... he did it
>over the course of the time he was at school this year... (he knows what
>he's doing too... he's the best player/Gm/Dm that I know... he taught me
>years ago)... anyway the ones that made the most improvement were the
>Dwarf Merc, the Ork Street Sammie, Combat/Elf mage, and the Tribesman...
If no one else minds (take note TC!), I'd love to see them!
I'm getting tired of shrugging my shoulders whenever a new player asks why
the gang member and gang leader are so different...
--
"I remember my first sexual encounter because I kept the recipe."
- Jeff Dahmer