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Mailing List Logs for ShadowRN

From: "Damion Milliken" <dam01@***.edu.au>
Subject: Re: Sniper Range
Date: Sun, 26 May 1996 20:51:51 +1000 (EST)
Joe Atkins writes:

> Anybody else think that the extreme range on a sniper rifle is
> a little short. I have heard stories and read about a
> gentleman who's longest confirmed kill was from over 2 miles
> away. Granted this isn't any everyday occurance but I think
> that pretty much makes 400 meters seem like point-blank.
> Comments???

This used to be a major grip of mine too. Until a nice guy called
Quicksilver neatly explained it to me:

----------
From: Quicksilver <jhurley1@****.STEVENS-TECH.EDU>

On Thu, 9 Mar 1995, Gurth wrote:

> >Ok all you wonderful runners, I have a question for you. Does any
> >besides me have a problem with the ranges that SRII gives? Why does a
> >sniper rifle have less distance than a MMG? Any answers would be
> >appreciated.
>
> We've had this a million times, I think :), so here goes: the ranges are
> ridiculous for half of the weapon types in SR. Reaver posted a more accurate
> range table last week I believe, so check the logs for that one. I
> personally am also of the opinion that the ranges for some weapons need to
> be altered, but I haven't done it (yet).

Yes, the ranges are incredibly short for the weapons, IF YOU ARE ON A
RANGE AND HAVE THE TIME TO AIM. In most SR firefights, you are in a
restricted space, shooting from the hip, and doing the see target,
acquire target, aim and shoot (or the draw, nock, aim, release, for the
archers out there) in a second or less.
[we pause while quicksilver goes and gets his copy of Fiels of Fire]

Let's take an assault rifle (downtown and blow away some U2C's! Mayber
not...)
Ranges are 0-15,16-40,41-100,101-250. (which, incidentally, outranges an
LMG, and compares favorably with a sinper rifle).

250 meters in a LONG way. Go out to an american football field. Stand
at one endzone. (You can do this on a real football (soccer) field too,
but I think they are larger (having not played soccer since grade school).
Anyone in the other endzone is quite far away. now 250 meters is more
than twice that distance. OK, the base TN is 9. But we are on a range,
remember. So we can aim for our firearms skill DIV 2 round, bringing the
9 TN down to 7 (for a firearms skill of 4), which is a 6 under standard
rules. On 8 dice (4 combat pool, which almost everyone will have, if
they are enough on the ball to have gotten that 4 firearms (min two stats
of 3 and a stat of 2), that averages to 1.333... successes, or every
third shot will have two successes. On iron sights, with an ROF of 1
AIMED shot every six seconds(which is faster than most people fire on
the range, anyway.) Under standard rules, with a mag-3 scope, this TN is
reduced to 2! (Alert, house rule)

Now, if you are complaining about sniping applications, I agree with you
a bit. Here's what I do: Instead of bringing the range categories down,
scopes do the following, they multiply the range category by their rating+1.
IE, a mag-3 scope on an assault rifle changes the range table to the
following:0-60 (15*4), 61-160 (40*4), 161-400 (100*4), 401-1000 (250*4).
You can now hit someone at 1600 meters with a well-sighted sniper rifle.
It's still a bitch of a shot, even with firearms 6 (tn 6+), but it can be
done.

On to table differences such as MMGs having a better range that sniping
rifles: If you look at the table, a MG that chambers the same round in
front of the same powder (approx) as the sniping rifle, you'll note that
it has a significantly *shorter* range than the sniping rifle. Yes, the
heavy weapons have a longer range than the sniping rifle. But, they
chamber a heavier round with more powder behind it, using a longer
barrel. Yes, they do have a longer effective range. But their SHORT
range is the same as the sniping rifle, and the ranges compare favorably
until extreme range.

Which brings me to a point I have to make: I don't mind the ranges, I
think the damage codes are broken. When the way armor worked in SRI
changed, they should have changed the damge codes as well.

[Snipped alrge discourse on damage codes]

Any complaints? Fine, send them to /dev/null@**********.org

Just kidding..... I'll even listen to flames. But I reserved my wet,
dikoted, cyber-carp already, so I just might use it on YOU.

:-)

Chavez:"I want to see his eyes when it happens."
Clark:"So use a good scope on the rifle."
----------

--
Damion Milliken University of Wollongong E-mail: dam01@***.edu.au

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