From: | "Paolo Falco" <Falco@****.it> |
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Subject: | Re: [SR2] Runners...in...spaaaaaaace! |
Date: | Thu, 30 May 1996 01:42:02 +0000 |
> At 10:15 PM 5/28/96 +0000, Paolo wrote:
>
> >I find this ruling silly... If magic and astral space are
> >connected to life, why shouldn't a kind of astral space be
> >present "around" colonized space? I therefore have ruled for
> >my campaign that ANY place inhabited by life has the
> >equivalent of astral space, obviously, when you are in orbit,
> >you can't exit the station astrally or you'd go *poof*. I
> >think the book you want is Neo Anarchist Guide To Real Life,
> >section on planes. This way, mages can go orbital and still
> >retain their sanity, if they only stay indoors...
>
> Hmmm, I recall saving a thread on this very topic somewhere.
> Shall I look for it?
Yep, but email it to me only, or everybody's gonna hate me! :)
> >AND; how common are orbital objects in SR? I found nothing
> >apart vague references to "Geneva orbital"... Anyone ever
> >wrote rules, things, characters, stations? I'd love to see a
> >thing like the CP sourcebook "Zero G" for SR... Providing you
> >agree with me over mages, of course! :)
>
> I'm not sure if space exploration was considered very important
> after the Awakening, so I'd say it'd be minimal. Has NASA or a
> similar space agency been mentioned anywhere?
Paolo Falco [Falco@****.it] Ironbound Section (Near Avenue L)
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All I really want is [...] a way to calm the angry voice...
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