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Mailing List Logs for ShadowRN

From: "Andre' Selmer" <031ANDRE@******.wits.ac.za>
Subject: Re: Karma Pool, Rerolling Failures.
Date: Mon, 2 Sep 1996 13:27:30 GMT + 2:00
@ > Well yes. Add into the fact that we play with increase damage by
@ > categories and reduce it by blocks. We avoid gunfights often. After 1
@ > success = 1 block off, every 2 successes thereafter = another block
@ > off.
@ I don't blame you! probably a lot more realistic but SR is dangerous
@ anyway, i suspect large amounts of cover and body bossting are rather
@ popular, particularly as you say, avoiding the fights.

Cover yes, Armour definately, Body Boosting well, lets one
character has bone lacing (plastic), thats me, the other character
has orthoskin 2. And that is that. We really advoid combat.

@
@ > Works the same for drain.
@ Now thats nasty. Ok the L and M drain spells are ok but i doubt many
@ manabolts get cast needing 11 sucesses for no drain. However give you
@ stage up by levels its probably required to stop magic becoming over
@ powered.

Yes, we have been playing that same characters for about 7 years
realtime, about 6 years gametime. It was a case of we didn't want to
abandon the characters after so much work, but we didn't enjoy mages
throwing 20 odd dice into a spell.

<snip>

@ didn't know enough about bugs?
@ no its not a nice combo if you have no melee fiends, however i'm
@ quite used to seeing power levels of 10 or so out of melee, esp when
@ the big guys and dikoted katanas get going (for some reason i'm not
@ keen on monowhips). What you need is a nice augmented troll, low
@ flying (not using wings) bugs anyone?

Oh we know enough about the bugs, our characters even know where
the main hive is, and chicago hasn't happened yet. In fact our
characters knew about the bugs just before anyone else, it was great
fun watch the big D learn what we knew. Prehaps I'd better explain.

The Loftwyer holds a party every year around June for some of the
top runners in the buisness, during this time there is a general
amnesty and ceasefire. It here that the various fixers get in contact
with runners and vice versa. Generally it a hugh meeting of about the
top 20-30 members of shadows and the various Johnsons. During this
period Loftwyer usually approahs various groups with runs that only
the best can hope to complete. This time Loftwyer hired the entire
group of runners present (with a few exceptions) to help find out
about the bugs. Knight was also present (allied with Loftwyer),
anyway Loftwyer and co drone on about what they know (very little)
etc. It is at this time that our characters bring out the tape of our
UB run (and a hell of a lot more data, personally researched). It was
great fun watching our GM go through all the facial expressions. He
had forgotten that we had half the stuff.


Andre'

-- We exist because you want us to, because you are
|__|__ afraid to face the facts. We are what you fear
/\ /\ \ in the deep recesses of your soul, yourselves.
|\ /\ /| | It is there in the shadows of your soul and those
|/ \/ \| | of the street that we exist. Through the use of
\/__\/ might, magic, cunning, blood, sweat and tears we
protect you from your fears, from youselves, from
others and keep your utopia, not ours, intact.

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.