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From: "Gurth" <gurth@******.nl>
Subject: Re: FAB, shrubbery, and spells
Date: Thu, 5 Sep 1996 10:46:20 +0100
William Monroe Ashe said on 8:46/ 4 Sep 96...

Sorry, but how many times do we have to say this: don't start the first
line with a space or a tab, it'll get chopped off.

> is alive, and therefore has an aura. So one "should" be able to ground
> a spell from the astral into the real world FAB. My error was in that in
> the astral there would be no way to zap the wall. The wall has no aura.
> I suppose that one could push his/her astral hand through the
> wall and "touch" the FAB and lay the Slay FAB spell that way.

You're wrong on two two counts here: the FAB has an aura, yes. But so does
the wall. The difference is that the wall's aura is entirely passive (the
wall is "dead"), while the FAB has the aura of a living creature -- i.e.
you can't go through it when you're astrally projecting.

However, just because something has a living aura does not mean you can
ground through it. It has to have a dual-natured aura for that to happen
(active on both the physical and astral planes). A dual-natured critter as
such an aura, as does an astrally perceiving magician. FAB does not; if it
had, it would be counter-productive because any magician with a Fireball
combat spell could waste all the FAB in a room and not be worried by it at
all.

Pushing your hand through the wall and "touching" the FAB is possinble,
but you cannot cast a spell at it that way, because it has no astrally
active aura.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
The wrong way is trying to make everybody else do it the right way.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

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