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From: Loki <loki@*******.com>
Subject: Re: Treat Spell
Date: Thu, 05 Sep 1996 11:29:25 -0700
Steven A. Tinner wrote:
>
> >I've been having a look at the Treat Spell in SR2:
> >The only difference between this and a Heal spell is that the treat must be
> >done within 1 hour and heal can be done anytime; and the TN for Treat is
> >(8-X) and Heal is (10-x) where x is the essense of the target.
> >
> >When I got down to thinking about it, why would a mage take Treat? What
> >RPing reason is there to do so? Sure the TN is lower but lets not be
> >munchkins now.
>
> The reason we use Treat as opposed to heal is that it is easier to cast.
> RP wise, anyone with treat is going to specialize as a combat medic - he
> must treat the wounds before one hour has passed.
> A mage with the heal spell can take his time, and get to healing when he's
> good a ready.

That's basically the difference to my players as well. The target number
for treat being 2 lower can make all the difference when you're trying
to heal the Merc with an essenc of 1.5 and a body index of 5.5. But they
also want someone with heal because you don't always get that golden
hour when the gamemaster has you on the go form a run gone bad...

@>-,--'--- Loki

CLARKE'S THIRD LAW:
Any sufficiently advanced technology is indistinguishable from magic.


Poisoned Elves http://www.netzone.com/~loki/

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