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Mailing List Logs for ShadowRN

From: readle.cr@**.com
Subject: Re[6]: [SR2]: Fat-bac -Reply
Date: 5 Sep 96 15:30:00 -0400
[snip]
As near as I can muddle it out. Astral being cannot directly affect physical
objects because they lack mass.
Here's the explanation.
Mundanes can affect mundane objects because they share all the same
dimensions. mass, height, etc. and if you want to get technical "astral
signature" (for lack of a better word.)
Astral travellers can affect astral objects because they share the same
attributes - astral attributes.
Follow me so far?
OK, now when the laws of nature check to allow objects to interact, they
only check to see if there is an attribute missing, not if there are extra
attributes.
example - Astral mage trying to move a plant. Both have an astral aura.
However, the mage lacks physical mass, while the plant does not. Since the
actor, cannot act upon all of the actees attributes, he cannot affect the plant.
Next example - FAB net trying to trap an astral mage. Both have an astral
aura. The FAB net has mass in the material plane, while the mage does not.
Here the actor (net) can act upon all of the actees attributes, the fact
that the actor has mass does not matter to the interaction process. The net
has enough astral presence to trap the mage.
[snip]

This is a really good explanation. This is sort of the idea I was
originally trying to get, but I couldn't wrap my feeble, "I'm at work
and at least half dozing" brain around it. The question now arises
about what to do with such things as FAB-clubs...from this angle, the
club can "act upon" the mage because it has both a living aura and mass
but would it do damage? I don't think that it would, because while the
club can contact the mage's aura, the actual kinetic energy would not be
carried across(that is what does the actual damage anyhow). The attack
might move the mage out of the way or, if the mage cannot be
moved(trapped in a FAB net) it would probably stop, but I don't see how
that this would do damage.

chris

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