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From: Faux Pas <fauxpas@******.net>
Subject: Re: FAB
Date: Sun, 8 Sep 1996 22:22:43 -0500
At 09:50 PM 9/8/96 +1100, you wrote:
>>I still haven't seen any rule that mentions this forced integration.
>
>There is no mention of the situation in the rules (an oversight on FASA's
>part, unfortunately). In the shadowtalk on FAB in the catalog section,
>Magister mentions it, with no opposing commentry

And I've explained that you cannot take the sidebar comments as actual
rules. Find a rule that supports the forced integration theory.

Oh, and let's talk about Magister's comments on page 84, shall we? He
contradicts himself and nobody catches! "One living spirit attempts to pass
through another." This says that one aura can pass through another aura.
Then he goes and says "A mundane is not present in astral space, so there's
nothing for a spirit to pass through." The mundane has an aura in astral
space, and here Magister says that an aura can't pass through another aura.

>> What happens to the jumper? If the astral being tumbles out of
>>the way, the jumper falls, hits the physical Earth, and takes damage. If
>>the astral being stays with the jumper, the sudden stop a few feet from the
>>Earth's surface will do the same amount of damage to him as actually hitting
>>the Earth.
>
>*sigh* THE JUMPER WOUILD NOT STOP!!!! Can't you get that through your
>head? The jumper would go THROUGH the mage, forcing intersection,
>assuming the mage didn't slide away. The astral body does NOT have the
>ability to hold up the physical body.

::getting pissed off mood on::

Fine, then quote me a fuckin' rule! Can't you do that? You can't find one
to support forced intersection of auras, can you? Yet I can find a rule
that says forced integration can't happen. Shall I quote it again?
Obviously I need to: "It is not possible to pass through things that are
alive, no matter at what level, in astral space." If one aura cannot pass
through another aura, how can the jumper's physical body continue through
the astral mage?

::getting pissed off mood off::

Okay, the sidebar and in-text postings on Shadowland and the text in the
sourcebooks aren't rules. It's called a "sourcebook" for a reason, it's a
source for ideas. In the CorpSec book, FASA tells the reader that
"individual gamemasters are the final judges of the accuracy of this [the
core text] information." Similar quotes can be found in the introductions
of other Shadowrun Sourcebooks. But for actual game rules, they are in the
GM Information or Rules sections of the various sourcebooks.

Robert, what you are basing your arguement on is supported by this in-game
world text that FASA even says may be an exaggeration, a lie, a
misunderstanding. What I am basing my arguement on is found on page 145 of
the Shadowrun Second Edition rulebook. You or someone else posted something
a day ago saying that even if something isn't mentioned in the rules, that
doesn't mean it doesn't exist. That's true, but the facts I'm using in my
arguement is supported by rules that have been written down in the Shadowrun
2nd Edition main book.

-Thomas Deeny
the Cartoonist at large is on the web at www2.cy-net.net/~fauxpas

"We were told to turn it down, stuff got broken, and everyone got naked. It
was a successful party."
-Marcus "DoubleDaves will have to name one of their stores after me" Drew.

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