From: | "Andre' Selmer" <031ANDRE@******.wits.ac.za> |
---|---|
Subject: | Re: Visibility mods for spellcasting |
Date: | Tue, 10 Sep 1996 11:15:21 GMT + 2:00 |
@ Ummm, no, I don't believe so. The reason for this is that with the
@ cybereyes, he has paid the essence costs, and as such, the abilities and
@ bonuses the eye gives is considered natural, the same way low-light is on an
@ ork... With the goggles, it's not natural vision. I believe this falls
@ under the same reasoning you can't use a telescope to cast at longer
@ ranges... (Not sure where that's from, but I remember reading it... Maybe
@ main book or Grimoire..)
I could be wrong, but I believe that you cannot cast through
eletronically enhanced images, opticals are fine though. You can cast
through a pair of binocs (optica) but not through image enhancement
goggles.
Wait thats a nice gizmo for a mage to pick up. The electronic
image enhancers, cost isn't that bad 0.1 essence, get rating 3 cost
11K. Hmmm. An idea I had better not tell to my GM, let him run
around carrying binoculars. <grin>
Andre'
-- We exist because you want us to, because you are
|__|__ afraid to face the facts. We are what you fear
/\ /\ \ in the deep recesses of your soul, yourselves.
|\ /\ /| | It is there in the shadows of your soul and those
|/ \/ \| | of the street that we exist. Through the use of
\/__\/ might, magic, cunning, blood, sweat and tears we
protect you from your fears, from youselves, from
others and keep your utopia, not ours, intact.