From: | "Sascha Pabst" <Sascha.Pabst@**********.Uni-Oldenburg.DE> |
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Subject: | Re: Moving in combat |
Date: | Tue, 10 Sep 1996 14:51:20 +0000 |
[NSCs with delayed actions]
> Yeah..and the players worst enemy..:) They completely stuff up your
> action...you can't do anything when you just know that waiting around the
> corner are two guys with combat shotguns....It becomes a stand-off as you
> both delay actions until someone does something!!! Well...that is if you
> don't have a meat-chunk sam who can go in first and take the shotgun
> rounds for you *grin* (and not feel a darn thing!)....or a fire-elemental to
> hug the bad guy's ammo...*evil grin*
Hm, that is what I take one or more grenades with me... doesn't matter what
kind of grenade, even smoke will do. Or use an illusion spell. Maybe - if you
are a magician - project astrally and make yourself visible around the corner,
have 'em shoot at you. When they're ready (used all their delayed actions),
let someone round the corner.
I don't like sending people around a corner with enemies behind it - first, no
wolf shaman likes his pack being attacked, and second, it's the magicians who
have to heal those characters... :-)
Sascha
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| / / _______ | Jhary-a-Conel aka Sascha Pabst |The one who does not|
| / /_/ ____/ |Sascha.Pabst@**********.Uni-Oldenburg.de| learn from history |
| \___ __/ | | is bound to live |
|==== \_/ ======| *Wearing hats is just a way of life* | through it again. |
|LOGOUT FASCISM!| - Me | G. Santayana |
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