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Mailing List Logs for ShadowRN

From: bluewizard@*****.com (Steven A. Tinner)
Subject: Re: Visibility mods for spellcasting
Date: Tue, 10 Sep 1996 11:36:50 -0500 (EST)
>> Also, a player has suggested that if he perceives astrally, he should be
able to
>> ignore visibility mods, is this true?
>
>Yes, but he does get the +2 for being astrally active while performing
>actions in the physical world. This does not apply when casting spells, I
>believe, but if he wants to shoot his gun at a ganger, he should get the
>+2.

I'm pretty suer he'll get the +2 mod no matter what.
Any time you astrally perceive, you get the modifier, even for casting spells.
You're not just watching the aura after all, you're synching the spell to
the aura - that should include matching he physical world if the spell has
any phys components.
The other reason for the +2 mod is that astral perception is not natural for
a mage. They still have to concentrate to seperate information from the two
planes.
Mages aren't dual natured, their an exception to the rules.


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