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Mailing List Logs for ShadowRN

From: readle.cr@**.com
Subject: Re[2]: Visibility mods for spellcasting
Date: 10 Sep 96 08:51:00 -0400
Message authorized by:
: /S=chaos@ncweb.com/OU=SMTP/O=1.UCN.GO.1/P=PROCTERGAMBLE/A=MCI/C=US/ at CCM
>Hi, people, I have a question [yes, another one]. Do low-light goggles and
such
>work to decrease visibility mods for spellcasting? I know that cybereyes work,
>but what about mods from goggles??
>

Ummm, no, I don't believe so. The reason for this is that with the
cybereyes, he has paid the essence costs, and as such, the abilities and
bonuses the eye gives is considered natural, the same way low-light is on an
ork... With the goggles, it's not natural vision. I believe this falls
under the same reasoning you can't use a telescope to cast at longer
ranges... (Not sure where that's from, but I remember reading it... Maybe
main book or Grimoire..)




Order is Illusion! Chaos is Bliss! Got any fours?

Actually, you *can* cast spells through telescopes as long as it uses
lenses rather than electronic magnification.....it's the electronic part
that hoses everything up, not the magnification. This is similar to the
concept of the fiber optic goggles in the CSH(not another hinky piece of
tech from THAT cursed book!!! :).

chris

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