From: | dbuehrer@****.org (David Buehrer) |
---|---|
Subject: | Re: sidebars and trainingwheels -Reply |
Date: | Tue, 10 Sep 1996 12:44:31 -0600 (MDT) |
|
|came out with a clever idea of how to not take the hit in my wallet as
|badly. If my players find a S/R item on the shelf before I do and pick
|it up to add to the GM's library they get a karma reward. (Modules = 8,
|Source Books = 12-15 depending, Novels = 5). Since they aren't released
|all that often, it's not like the characters get truckloads of karma out
|of game play, but I consider the books adding to the game so it seems
|justified.
I give 'em karma equal to the dollar value of the product. That way I
don't have to worry about getting anything used :)
-David
/^\/^\/^\/^\/^\/^\/^\ dbuehrer@****.org /^\/^\/^\/^\/^\/^\/^\
"His thoughts tumbled in his head, making and breaking
alliances like underpants in a dryer without Cling Free."
~~~http://www.geocities.com/TimesSquare/1068/homepage.htm~~~~