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From: Robert Watkins <robertdw@*******.net.au>
Subject: Re: Magister's observations
Date: Wed, 11 Sep 96 22:15:13 +1100
>Let's say what he says is true, and he's just a honest Magician hoping to
>eductate us all without ulterior motives. Looking at FAB-UV, the bacteria
>moves out of the way when an aura comes into contact with it, displacing the
>FAB-UV's physical component. Because two life forces try not to intersect,
>this much is true. FAB-UV must be dual-natured because if it wasn't, the
>astral mage passing through there wouldn't be able to disturb the FAB, just
>like how a mage or spirit in astral space cannot force himself through a
>mundane [By saying "A mundane is not present in astral space", Magister
>means it has only an aura, and isn't astrally active]. The astral mage
>passing through mundane FAB-UV would try to deflect around the bacteria,
>which, when the room is flooded with FAB-UV, he can't.
>
>So FAB-UV is dual natured. Then one can attack the FAB-UV in astral space,
>killing all of it with a low level AE spell. Not very efficient in my book.
>
>FAB-1 isn't dual natured, however. To do what it says it does, trap mages
>without being susceptable to attack, FAB-1 must be mundane. And if they are
>mundane, the astral mage or being doesn't have to worry about forced
>intersection because, as Magister says (without contradiction), "a mundane
>is not present in astral space, so there's nothing for a spirit to pass
>through." If FAB-1 is dual natured, it too is susceptable to attack from
>astral space, and can be killed off. It wouldn't be a very good containment
>device.

You're now contradicting the rules and/or yourself. If it's alive, but
not dual natured, then the mage can't deflect it, so the mage wouldn't be
able to move. That's what you've said. But the mage CAN move. That's a
rule, from the game mechanics section of CorpSec. QED, by your logic,
it's dual natured. Which, as you've said, is bloody stupid. So, we can
logically assume that it's NOT dual natured, or BacteriTech wouldn't have
invested money into trying to sell it. (The same logic, which you've
ignored, shows that FAB-UV wouldn't be dual natured, either). It's not
really advisible of a corp to lie so blatantly when the people you are
trying to sell it to have the resources to detect such a lie so easily.
So, if FAB was dual natured, BacteriTech would have just shelved it as a
curiosity (and yes, I can think of uses for dual-natured bacteria, also).

However, by my ruling, that's possible. The theory I've built up explains
how the mage can move the relatively light weight bacteria, albeit
slowly, and the even lighter weight normal bacteria even faster, but not
the much (orders of magnitude) heavier net.

For what it's worth, this will be my last posting too, unless someone
contributes something new. Of course, I'm willing to go private, if
anyone wants.


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