From: | "Ferri Pagano" <Ferri_Pagano_at_STRM__Amsterdam1@******.com> |
---|---|
Subject: | Re[4]: Synaptic Accelerator and Increased Initiative |
Date: | Thu, 12 Sep 96 15:42:59 EST |
%Steven A. Tinner said on 14:07/11 Sep 96...
%> >Ever noticed munchkins are always proud of their
%"accomplishments"? > >
% Ferri
%>
%> I'm really getting tired of that "M" word.
%[snipped rest of post]
%Have to agree. I don't know these characters at all, but I get a bit tired
%of calling high-powered (or even long-lived ones) characters "munchkins"
%as an automatic reaction. I'd say, before you acuse anyone of anything
%(and that's what Ferri was doing), get an informed opinion on the person
%in question -- if you'e played a game with them, *then* you can decide
%whether or not they're munchkins or just characters who are good at what
%they're doing (with or without help from the GM, that doesn't matter if
%you ask me).
--
%Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
-------------------------------------------------------
The whole thing just seemed tooooo improbable at the time.. come on, married to
a bug queen??? But I do understand that different people have different
standards for what they consider appropriate for a sr2 gaming session I would
certainly dissaprove [and that is mildly put] of it in one of my games,
regardless of whether the character had 1500 karma or not. That of course
doesn't mean you can't play that way, it's a game so play it whatever way you
like.
Oh btw. You perhaps use the term munchkin differently than I do, I also count
overpowered characters in there, whether GM or player controlled [I ve quit more
than one campaign on grounds of what I call gm-munchkinism]
Ferri