From: | Loki <loki@*******.com> |
---|---|
Subject: | Re: Damaging Manipulation Spells |
Date: | Fri, 13 Sep 1996 11:17:00 -0700 |
>
> In the SR2 book, it states that damaging manipulation spells are perhaps the
> most powerful. However, when you look at say Spark, the target not only gets
> to roll his body to resist but combat pool dice as well.
> How then do they conclude that these spells do more damage if the target
> gets more resistance dice?
> Furthermore, this brings me to the question: How does one dodge a lightning
> bolt?
I've found damaging manipulations nice for a couple of reasons:
1). Though an initiate may be able to add shielding dice to his body in
resisting, the shielding doesn't raise my T#'s for casting because my T#
is a base 4 as per ranged combat not his BOD or WILL.
2). You can call a shot just as if you were shooting him in the head
with an Ares Predator (raising damaging category, bypassing armor, and
so on) not to mention you can target a particular area of a room and not
have to ground through someone to get the spell off.
@>-,--'--- Loki
CLARKE'S THIRD LAW:
Any sufficiently advanced technology is indistinguishable from magic.
Poisoned Elves http://www.netzone.com/~loki/